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Snow Plow Hustle Rustle →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 10 | Machine | 2500 | 3000 |
When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine monsters. | |||||
password:24731453 | |||||
Average Rating Score | 6.9(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Snow Plow Hustle Rustle (42 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Snow Plow Hustle Rustle" card reviews and rating scores
6.9(20) |
|
10% | (2) | ||
45% | (9) | ||
40% | (8) | ||
5% | (1) | ||
0% | (0) |
シエスタ
2018/11/14 9:39
2018/11/14 9:39
Level 10 with a slightly unusual deployment method.
When deploying, you can remove all demons and traps and give burns up to that number, but the multiplier is low and without ingenuity, the loss will be bigger.
It will be mainly used in combination with cards such as Fliche and ○○ diamond, which has a recovery effect when destroyed. Is it because of this guy's existence that the ○○ diamond has an effect that activates when it is sent to his GY?
Not involving Field Spells makes combos weaker, and at the same time it's an advantage for decks where the field is important, and the latter is true for trains that use 《Revolving Switchyard》.
However, if a card in the Magic/Trap Zone is destroyed before a direct attack, naturally it cannot be deployed, and with many removal methods, such a thing is likely to occur. This can also be said to itself after it enters the field with its own effect, so it can be considered that it will be removed in the main 2.
If it exists in the field, it will be impossible to deploy anything other than a machine, well, this is an excellent machine rank 10, so it's not a problem. Is it a difficult point that it can not be used together with Artifact?
It's a monster like a real attack reaction trap, and the impression is that it's a little perishable and not a card that can be easily adopted. It's hard to use the material personnel deployed during the opponent's turn now.
When deploying, you can remove all demons and traps and give burns up to that number, but the multiplier is low and without ingenuity, the loss will be bigger.
It will be mainly used in combination with cards such as Fliche and ○○ diamond, which has a recovery effect when destroyed. Is it because of this guy's existence that the ○○ diamond has an effect that activates when it is sent to his GY?
Not involving Field Spells makes combos weaker, and at the same time it's an advantage for decks where the field is important, and the latter is true for trains that use 《Revolving Switchyard》.
However, if a card in the Magic/Trap Zone is destroyed before a direct attack, naturally it cannot be deployed, and with many removal methods, such a thing is likely to occur. This can also be said to itself after it enters the field with its own effect, so it can be considered that it will be removed in the main 2.
If it exists in the field, it will be impossible to deploy anything other than a machine, well, this is an excellent machine rank 10, so it's not a problem. Is it a difficult point that it can not be used together with Artifact?
It's a monster like a real attack reaction trap, and the impression is that it's a little perishable and not a card that can be easily adopted. It's hard to use the material personnel deployed during the opponent's turn now.
アルバ
2018/11/13 22:43
2018/11/13 22:43
Level 10 that can Special Summon when attacking directly.
It seems to be compatible with Artifact because it destroys all of his Spell Traps with a forced effect, but due to the disadvantage of his own permanent effect, his Artifact can't use his Special Summon and it's not good at all, it's just exploding. An embarrassing effect.
It will probably be activated from your hand, and from his Special Summon to his own Spell Trap destruction, it will be blown off even if there is a skid because of a series of processing (I'm sorry if I'm wrong)
It's even more annoying that it can't be activated without one of his Spell Trap that can be sacrificed by this guy.
For the time being, it can be used to break ○○ diamonds, but conversely, that's about it, and the only salvation is that 《Revolving Switchyard》doesn't get involved.
If it was an optional effect, it would have been a card that could be used to take advantage of its high defensive power to extend life and turn things around, but it's a bit difficult to use casually.
Regarding the disadvantage of not being able to Special Summon anything other than Machine, it was quite heavy at first because there weren't many level 10s that were easy to get out, but now it's not so much because the card pool has increased.
It seems to be compatible with Artifact because it destroys all of his Spell Traps with a forced effect, but due to the disadvantage of his own permanent effect, his Artifact can't use his Special Summon and it's not good at all, it's just exploding. An embarrassing effect.
It will probably be activated from your hand, and from his Special Summon to his own Spell Trap destruction, it will be blown off even if there is a skid because of a series of processing (I'm sorry if I'm wrong)
It's even more annoying that it can't be activated without one of his Spell Trap that can be sacrificed by this guy.
For the time being, it can be used to break ○○ diamonds, but conversely, that's about it, and the only salvation is that 《Revolving Switchyard》doesn't get involved.
If it was an optional effect, it would have been a card that could be used to take advantage of its high defensive power to extend life and turn things around, but it's a bit difficult to use casually.
Regarding the disadvantage of not being able to Special Summon anything other than Machine, it was quite heavy at first because there weren't many level 10s that were easy to get out, but now it's not so much because the card pool has increased.
備長炭18
2018/10/21 19:26
2018/10/21 19:26
One of the hand trigger monsters that can Special Summon in response to your opponent's direct response.
Since it requires a face down card, there is a risk that this card will be removed, and it is possible that the original Special Summon will be negate, but the 3000 wall that suddenly appears is a threat.
As a simple Xyz material, the method of Special Summon is passive, so I would like to devise my own set cards to destroy.
Since it requires a face down card, there is a risk that this card will be removed, and it is possible that the original Special Summon will be negate, but the 3000 wall that suddenly appears is a threat.
As a simple Xyz material, the method of Special Summon is passive, so I would like to devise my own set cards to destroy.
霊夢
2017/10/30 23:17
2017/10/30 23:17
Employment in trains is under consideration.
Derrick Lane, Express Knight
occupied, but not hired to that extent,
The effect of 《Revolving Switchyard》on the opponent's turn
Being able to use it can be a big deal.
without a face down card
Just make it the cost of 《Revolving Switchyard》.
Derrick Lane, Express Knight
occupied, but not hired to that extent,
The effect of 《Revolving Switchyard》on the opponent's turn
Being able to use it can be a big deal.
without a face down card
Just make it the cost of 《Revolving Switchyard》.
なす
2017/08/10 23:31
2017/08/10 23:31
Level 10 that can be used when the opponent directly attacks when there is a card in his Spell/Trap zone.
Then remove the cards in your Spell/Trap zone and deal damage.
By chaining 《Metal Reflect Slime》to the removal effect, you can line up two level 10s. You can use the salvage effect by destroying 《Special Schedule》. If 《Revolving Switchyard》exists, you can use the Recruit effect during your opponent's turn.
It also has a strong defense of 3000.
Then remove the cards in your Spell/Trap zone and deal damage.
By chaining 《Metal Reflect Slime》to the removal effect, you can line up two level 10s. You can use the salvage effect by destroying 《Special Schedule》. If 《Revolving Switchyard》exists, you can use the Recruit effect during your opponent's turn.
It also has a strong defense of 3000.
サンダー・ボルト
2014/06/30 20:38
2014/06/30 20:38
Special Summon conditions are loose and the status is not bad, but breaking all spells and traps is an important point in the operation of this card, for better or worse. Burn is very small, so if you want to use it, it would be better to combine it with cards that can activate effects when broken, such as 《Wild Tornado》and 《Dark Coffin》. It's a pity that you can't aim for a combo with his Special Summon "Gear Town" because it's only a Spell/Trap card zone.
beast king
2013/12/30 22:55
2013/12/30 22:55
Next to Goes, a new direct attack reaction card.
I think that it is easy to use normally. yeah, normally
I think that it is easy to use normally. yeah, normally
スクラップトリトドン
2013/12/30 7:50
2013/12/30 7:50
Ease of use that you can see when you actually use it.
Midnight Express is the first choice to call in Battrain, but this has the advantage of being able to Special Summon on the opponent's turn.
You can also use it to stop attacks while earning add with free chain or effect activation chain 《Metal Reflect Slime》.
Due to the restrictions in the second half, it's painful that you can't use it in the Artifact that comes out after this guy in the Astral Dragon and Chain, but it's not that big of a problem because Rank 10 only produces Machines anyway.
However, it is also a little difficult that it does not support "Special Schedule"...
One card to consider when using the Anna-chan Deck.
Midnight Express is the first choice to call in Battrain, but this has the advantage of being able to Special Summon on the opponent's turn.
You can also use it to stop attacks while earning add with free chain or effect activation chain 《Metal Reflect Slime》.
Due to the restrictions in the second half, it's painful that you can't use it in the Artifact that comes out after this guy in the Astral Dragon and Chain, but it's not that big of a problem because Rank 10 only produces Machines anyway.
However, it is also a little difficult that it does not support "Special Schedule"...
One card to consider when using the Anna-chan Deck.
みらん
2013/12/29 23:52
2013/12/29 23:52
This one will be used to summon his artifacts.
Hustle Russell's effect will be Special Summoned after destroying it, so before that he will be able to activate Artifact's effect, so you can go. Since the train will appear after that, he can ignore the fact that he cannot Special Summon except for the Machine, which is a restriction. You can go with Metal Reflect, so of course Artifact is also possible.
Hustle Russell's effect will be Special Summoned after destroying it, so before that he will be able to activate Artifact's effect, so you can go. Since the train will appear after that, he can ignore the fact that he cannot Special Summon except for the Machine, which is a restriction. You can go with Metal Reflect, so of course Artifact is also possible.
夜の帝王
2013/12/08 13:21
2013/12/08 13:21
An ally of the snow country. One Hustle Russell per family.
The effect is spectacular. After all, the burn effect that makes you imagine Gustav,
Let's do our best to clear even his own Spell Trap.
However, is the effect too passive to operate aiming at Xyz?
The effect is spectacular. After all, the burn effect that makes you imagine Gustav,
Let's do our best to clear even his own Spell Trap.
However, is the effect too passive to operate aiming at Xyz?
トライデルタ
2013/12/01 21:05
2013/12/01 21:05
like "Reckless Greed" or "Good Goblin Housekeeping"
It is more efficient to activate the effect after placing a card that does not damage your hand face down.
Although only level 10 is eye-catching, ATK and defense power are high, so it can be a wall role
I think I'll put it on the candidate list for the Exodia Deck
It is more efficient to activate the effect after placing a card that does not damage your hand face down.
Although only level 10 is eye-catching, ATK and defense power are high, so it can be a wall role
I think I'll put it on the candidate list for the Exodia Deck
まりお
2013/11/13 2:27
2013/11/13 2:27
Personally, I think it's good because it works well with versatile cards such as 《Safe Zone》and Forced Escape.
If you activate Yarikuri Jou when you declare an attack and chain Russell to SS, you can treat it like emergency food, making it easy to aim for RUM from Xyz Summon, a card for experts.
If you activate Yarikuri Jou when you declare an attack and chain Russell to SS, you can treat it like emergency food, making it easy to aim for RUM from Xyz Summon, a card for experts.
おみのづえSP
2013/10/22 21:05
2013/10/22 21:05
What about that destroyed prone position?
It destroys the prone position and becomes a wall, but I'm a little curious as to what that prone position is. Well, is it a rotten cyclone or an abyss? If I can defend by lying down, I won't even use this guy.
Note that since it destroys cards in the Spell Trap zone, it has been adjusted so that it cannot be used in the first place. After all, there are many things that can be done.
With this guy in play, he can't Special Summon anything other than Machine, so the decks that can be used are limited.
However, even a machine deck is kicking a shielding sword, so I want a good reason.
Make a rank 10 or make it a fortress cost.
Oh, I don't mind Baan.
It destroys the prone position and becomes a wall, but I'm a little curious as to what that prone position is. Well, is it a rotten cyclone or an abyss? If I can defend by lying down, I won't even use this guy.
Note that since it destroys cards in the Spell Trap zone, it has been adjusted so that it cannot be used in the first place. After all, there are many things that can be done.
With this guy in play, he can't Special Summon anything other than Machine, so the decks that can be used are limited.
However, even a machine deck is kicking a shielding sword, so I want a good reason.
Make a rank 10 or make it a fortress cost.
Oh, I don't mind Baan.
とき
2013/10/21 0:34
2013/10/21 0:34
When there is a card in the Spell Trap zone, when the opponent attacks directly, his Special Summon will wipe out his Spell Trap and give him Burn while giving him a train monster that becomes a shield.
However, in the current environment, since attacks often come after ruthless face-down removal, Trap is likely to be rotten in your hand unexpectedly. When a face-down removal comes in, it will sleep in your hand until the next face-down element comes.
Even so, the 3000 defensive power is reliable, and it is easy to open the way to Rank 10 Xyz, so this card has many unique roles.
It's a little heavy among attack-reactive monsters, but it's a card that can be countered accordingly. If there is a situation that can be put out on the train, I want to aim positively.
However, in the current environment, since attacks often come after ruthless face-down removal, Trap is likely to be rotten in your hand unexpectedly. When a face-down removal comes in, it will sleep in your hand until the next face-down element comes.
Even so, the 3000 defensive power is reliable, and it is easy to open the way to Rank 10 Xyz, so this card has many unique roles.
It's a little heavy among attack-reactive monsters, but it's a card that can be countered accordingly. If there is a situation that can be put out on the train, I want to aim positively.
そぼろ
2013/10/19 22:01
2013/10/19 22:01
This guy... you can use it even if you think it can't be used
First of all, it is a challenge to secure the Magic Trap necessary for the summoning conditions. Free chains are good, but in the first place, the opponent often kills after removing them face down.
However, even if you have used 《Fiendish Chain》or 《Call of the Haunted》left over, will your opponent bother to remove them? no! It will attack directly without being removed!
So, I feel that demochelibide is more compatible than free chain forced escape.
There are other items such as 《Special Schedule》"Metal Reflect Slime"...
To be honest, I don't think "Special Schedule" is a good match. because i don't handle it...
By the way, it can't be used in Artifact.
First of all, it is a challenge to secure the Magic Trap necessary for the summoning conditions. Free chains are good, but in the first place, the opponent often kills after removing them face down.
However, even if you have used 《Fiendish Chain》or 《Call of the Haunted》left over, will your opponent bother to remove them? no! It will attack directly without being removed!
So, I feel that demochelibide is more compatible than free chain forced escape.
There are other items such as 《Special Schedule》"Metal Reflect Slime"...
To be honest, I don't think "Special Schedule" is a good match. because i don't handle it...
By the way, it can't be used in Artifact.
みめっと
2024/07/31 14:50
2024/07/31 14:50
2015/05/07 3:33
Locomotive…?
《Special Schedule》
You should think of the burn effect as a bonus, but it's relatively important
The 3000 defensive power that can't be surpassed easily will stop you until you find a way to counterattack, but it doesn't have any particular resistance, so you shouldn't expect too much.
《Special Schedule》
You should think of the burn effect as a bonus, but it's relatively important
The 3000 defensive power that can't be surpassed easily will stop you until you find a way to counterattack, but it doesn't have any particular resistance, so you shouldn't expect too much.
2014/02/12 13:27
Somebody is misunderstanding me.
I don't know if it says something like Special Summon after destroying it,
Opponent's attack declaration → Activate the effect in your hand → Special Summon → After that, if the priority is transferred to the opponent and the summoning is not negate, the summoning will be successful and the hustle effect will be activated → All of your set cards will be destroyed → GY Artifact is chained → However, Special Summon is not possible due to the permanent effect of Hustle
Can your Ultimate Hustle activate its effect before it enters the field?
My hustle will be on the field at the time the effect is activated, and the permanent effect will be applied?
I don't know if it says something like Special Summon after destroying it,
Opponent's attack declaration → Activate the effect in your hand → Special Summon → After that, if the priority is transferred to the opponent and the summoning is not negate, the summoning will be successful and the hustle effect will be activated → All of your set cards will be destroyed → GY Artifact is chained → However, Special Summon is not possible due to the permanent effect of Hustle
Can your Ultimate Hustle activate its effect before it enters the field?
My hustle will be on the field at the time the effect is activated, and the permanent effect will be applied?
Decks with "Snow Plow Hustle Rustle"
* is adopted as a key card.
● 2014-11-30 Train Destroyer Deck
● 2014-01-22 Superdreadnought Fortress Turret Train
● 2013-10-22 Anna
● 2014-04-09 skidre train machine
● 2014-03-16 Rank 10
● 2015-04-01 spider train machine
● 2014-11-18 Anna's Seriousness: Train Deck
● 2014-01-01 Rank 10 in snowplow locomotive + midnight express★
● 2014-02-26 Runaway Summon! Super Dreadnought Armored Unit (Advice Request
● 2014-06-01 Anna Express Departure Progress!
● 2013-12-10 The Cyber style flew by train
● 2014-07-24 Daikan Big Breastism! An express ticket in Anna's heart!
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Destroy Spell
Effect:Destroy Trap
Effect:inflict damage
Effect:cannot Special Summon
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Yu-Gi-Oh ZEXAL Clash! Duel Carnival! | ZDC1-JP001 | 2013-12-05 | Ultra |
Duelist Pack - Legendary Duelist Edition 4 | DP21-JP041 | 2018-11-10 | Normal |
SELECTION 5 | SLF1-P005 | 2022-11-05 | Normal |
Ranking and View Num
Rating Score Rank | 6,028 / 13,210 Cards |
---|---|
View Num | 36,354 |
Others
Japanese card name | 除雪機関車ハッスル・ラッセル |
---|
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- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)